I'm a backerkit backer so I cannot comment on the Kickstarter - with the announcement of an Exiles 1.1, will the Print version be of the currently released PDF or the 1.1 version?
Hi Ema! Do you think either this or Crescent Moon (or Crescent Moon 2e) are a good fit for running a Series of Unfortunate Events-style campaign? Best wishes!
Hey Bruno! Unfortunately I'm not familiar with the series, so I can't really comment on it. The plot does remind me a bit of Locke and Key. In the case of that show, I could see a campaign inspired by it where the Adventure phases happen in the magical parts of the house. I'd say the challenge in running either game in a real-world setting is that the items and action mechanics assume a fantasy world where the characters can perform magic—That's only half the game, though. The Rest phase is much more grounded and setting-agnostic. Hope that helps!
Hm - I was thinking this was an expansion to Crescent Moon, is it just its own system? Either way - still super happy it's out, and happy to have backed it! Can't wait to put a physical copy on my shelf, along with all the other RPGs I've yet to get my friends to play...
Hey! Yeah, it started out as an expansion but over the course of development it turned into it's own game. When the second edition of Crescent releases in some ~2 months, the system will also be very similar :-) I hope you enjoy it!
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I'm a backerkit backer so I cannot comment on the Kickstarter - with the announcement of an Exiles 1.1, will the Print version be of the currently released PDF or the 1.1 version?
1.1 of further! The advantage of the game taking a while is that it will print with less typos and the like :)
Hi Ema! Do you think either this or Crescent Moon (or Crescent Moon 2e) are a good fit for running a Series of Unfortunate Events-style campaign? Best wishes!
Hey Bruno! Unfortunately I'm not familiar with the series, so I can't really comment on it. The plot does remind me a bit of Locke and Key. In the case of that show, I could see a campaign inspired by it where the Adventure phases happen in the magical parts of the house. I'd say the challenge in running either game in a real-world setting is that the items and action mechanics assume a fantasy world where the characters can perform magic—That's only half the game, though. The Rest phase is much more grounded and setting-agnostic. Hope that helps!
Hm - I was thinking this was an expansion to Crescent Moon, is it just its own system? Either way - still super happy it's out, and happy to have backed it! Can't wait to put a physical copy on my shelf, along with all the other RPGs I've yet to get my friends to play...
Hey! Yeah, it started out as an expansion but over the course of development it turned into it's own game. When the second edition of Crescent releases in some ~2 months, the system will also be very similar :-) I hope you enjoy it!
Congrats on the release, Ema and team!
Thank u!!!